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Tuesday, June 8, 2004


300,000 Gil? WTF, mates? ^^

Final Fantasy X continues to consume my life. Over the last few days I've all but forsaken food, hygiene, the light of day, and -- gasp! -- OtakuBoards, instead playing FFX for a total of 31:21 so far. That's an average of a little over six hours over the five days that I've had the game. That's a fourth of each day, heh.

But anyway, I'm in the Calm Lands right now -- after handing Seymour Natus his ass -- and I just went down through the Cave of the Stolen Fayth, I think it's called. Nasty place down there, but nothing I couldn't handle. I was disappointed that I couldn't hurt the undead things with Yuna's Cure/Cura spells, though. Also, I was tempted to let a Tonberry walk all the way up to me just to see its attack, but my sense of self-preservation stopped me.

When I finally got through the place and beat the boss, I was thinking, "Cool, another Aeon." Then he told me I had to pay 300,000 Gil to be able to summon him. Then I was thinking, "Holy crap, that's a lot of money," since I only had just over half that much. So I offered 100,000 Gil, a third of what he was asking, and he turned me down. So I guess I'm just going to have to come back later once I get more money. Not that I care a whole lot, though; summons are useful, but there've been few times when I've actually needed them in order to get through a fight.

I'm still glad I went through the cave, even though I wasn't able to afford Yojimbo, however. I got some useful weapons and items, as well as a Fortune Sphere. And that meant I could finally put the Luck Sphere that I'd been carrying around to some use.

So I ended up sticking the Luck Sphere on Auron's path in the Sphere Grid, and actived it with him. It gave him luck +4, making his luck stat, at 21, the highest out of the seven characters. But the thing is . . . I really have no idea what the luck stat does. From looking around the Sphere Grid, at how few and far between luck nodes are and from the fact that they require their own special kind of sphere to be activated, I have to think that luck is pretty good, but how exactly it's good still remains a mystery to me. Anyone else out there know what the luck stat in FFX is for, and would you mind clueing me in with a comment on this post?

In other news, The Legend of Zelda: Four Swords Adventures was released yesterday, and it's probably hitting store shelves around here today. I won't be getting it for a couple more days, however, because I'm going to order the bundle pak from Nintendo's online store. But before I do that, I have to go to the bank and withdraw $70 with which to pay my dad when I use his credit card to order the bundle pak; both of which I shall be doing today.

But then, this is going to cause a problem: How should I split my time between FFX and Four Swords Adventures? Whenever I have more than one game to play at a time, I find it hard to decide which one to play at any given time, and sometimes I end up almost totally neglecting one until I finish the other. And knowing my obsession of Zelda games, I'm fearing that could happen to FFX.

I don't want that to happen, though, because I'm already a good ways into FFX, and I don't want to forget anything that I've done so far. Taking an extended break from an RPG and then jumping back into it is always pretty jarring, and it usually lessens the enjoyment of playing the game after continuing. So here's to hoping I can manage to split my time between FFX and ZFSA somewhat equally.

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Monday, June 7, 2004


Now Playing #43

Game: Chrono Cross
Track: People Imprisoned by Destiny
Time: 1:41
Size: 4.02 KB


Oh yeah . . . the Now Playing update. Kind of forgot about this, what with FFX and all. But hey, it's only about three hours late, so whatever.

Anyway, this week I decided to go with another track from Chrono Cross. People Imprisoned by Destiny is the game's "sad song" that plays when something really bad happens. Unlike most games' songs of this nature, however, this one doesn't really get old that fast. And, in fact, it's one of my favorite songs in the game. It actually sounds sad, and it's not overused; it's saved for really tragic parts of the game, so it has more impact.

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Sunday, June 6, 2004


I. Beat. It. Down.

Right, so I just fought another one of those bosses in FFX that I'd heard was supposed to be really hard. That is, the dragon Evrae, which you fight while on top of Cid's airship. But come now; unless people are going into the fight with characters a lot less powerful than mine are -- and I haven't been leveling up at all -- I don't see how that fight could possibly be as hard as it seemed to be made out in the help threads I'd read. Seriously, what's wrong with you people? ^_~

Really, the only thing that could've made the fight hard was Evrae's Poison Breath attack, but I could take care of the poison effect and the damage at the same time simply by having Rikku use an Al Bhed potion. And what makes it even easier is that you get a one turn warning that Evrae is going to use that attack, so you can heal up and make sure Rikku is ready with a potion. So basically, that attack wasn't a threat. At all.

The attack that was most threatening to me was actually its normal hits. They would do around 1,300 damage per hit (though only to a single character) which, for everyone besides Auron, is at least half their total HP. But again, there's an easy counter for this: Wakka's Dark Attack, which causes blindness. Once I started keeping Evrae blinded all the time, I noticed it stopped using physical attacks as often.

In the end, then, Evrae was no harder for me than any of the other boss battles in the game. Changing between close- and long-range combat during the fight was interesting, however. . . . Though I was disappointed at how little the missile salvo did. Two attacks from Auron would've equalled it.

So I say again: Booyah.

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Saturday, June 5, 2004


Sinspawn Gui

I fought Sinspawn Gui today in Final Fantasy X. Now, when I looked at its name and recognized it from the FFX help threads I've read on OtakuBoards, I thought, "Hey, this is that one; better be careful." But really . . . I didn't find it that hard. It was a long fight, and a bit tedious, but not that hard.

This was my basic strategy: First, I had Tidus cast Haste on himself, then Auron, and a bit later, Yuna. By the time he had cast Haste on himself and Auron, Auron and Kimahri had taken out both arms and I was doing damage to the body. Then the head began to move, so I brought out Lulu and cast a spell on it, and it stopped moving -- crisis averted. (I guess, anyway. I really have no idea what would've happened if I'd let the head do whatever it was going to do). So I resume my barrage of attacks from Auron, Tidus, and Kimahri on the main body, bringing out Yuna to heal when needed and sometimes using Lulu to cast a spell or two.

Then the arms regenerated, and I'm like, "Crap, this is going to take a while." So I take out both arms again using Auron and Kimahri; an attack from Kimahri would weaken one, then an attack from Auron would usually overkill it. And if the head happened to start moving, I'd either bring out Wakka and smack it with his Blitzball or Lulu and have her cast a spell on it, to make it stop. Then I'd start attacking the body once again.

And that's basically all I did. Kill the arms; attack the body; attack the head when it moved; heal with Yuna whenever someone got down into the yellow. The only other things I did was use Haste at the beginning, and then use Cheer and Focus later on. . . . Oh, and I guess I did have to use Esuna on someone once when the Sinspawn used Venom. But I never even had to revive anyone, and I didn't use any summons until the very end when I finished it off with an attack and then a Meteor Strike from Ifrit.

So yeah, I totally moshed on the thing. And then when I had to fight it again with Auron, Yuna, and Seymour, I actually managed to get an overkill on it with Seymour's Thundara spell. Everyone went up two or three sphere levels after that fight, and I also got six Lv.1 Key Spheres. Overkilling about eight of the arms, plus the thing itself had to have gotten me a lot.

In closing, I simply have this to say: Booyah.

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Friday, June 4, 2004


Not-So-Final Fantasy X

So I finally went out and bought FFX during what is now technically yesterday. Then I played it for ten hours. Ten hours and ten minutes, to be exact. The reason? I've really missed RPGs, heh. The last RPG I played through was Chrono Cross, and that was far too long ago, so I'm glad to finally have another one.

But anyway, I saved and quit just now while on the Mi'ihen Highway, just after meeting Seymour. So far the story has been decently interesting, but Tidus really annoys me. It's funny to see Auron push him around like he's nothing, though. But I also wish Auron would just smack him upside the head some time. That would be hilarious.

. . . Well, it's late, and crossing into the realm of early, so that's about all I'm going to say in this post. Expect more comments on FFX later.

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Tuesday, June 1, 2004


Website Development, Take 3

A few days ago I started work on a new website. This is the third serious site I've started on, hence the "take 3," and it's coming along nicely so far. (The first two were Zelda sites that never got anywhere close to being completed). It's not really large-scale, but it's not just something thrown together in Dreamweaver like most of the piddley little sites I've made. Like I said, I'm actually taking this one seriously.

Really, what made me start work on the site was the fact that I wanted to learn CSS. And to learn, I needed something to practice on. And the best thing to practice on would be a new website designed with CSS. So, with a Mozilla window open to W3C's CSS Tutorial, I opened up Notepad and started coding. Making up a site layout totally on the fly, which has since been tweaked in various little ways, took me nearly twelve hours, but I've come up with something that I'm pretty happy with.

As for what I'm going to actually have on the site in the way of content, I've decided to use it as a place to put up my various writing and graphics. So far I've got the banners pages done, and now I'm working on the GBA reviews page. Maybe this site will motivate me to write more, since I'll always have somewhere to put it up for people to read.

On the PS2 front, I still haven't gotten any other games, but I did go into GameStop and look at their used games. They had a copy of Final Fantasy Tactics for the PS1 that I'm interested, though I didn't see a price for it, but none of the used PS2 games really stood out to me. They are, however, selling new copies of Final Fantasy X for only $20; that works out to me only paying $5, since I've still got that $15 gift certificate, which is not a bad deal at all. I think I'm going to get a copy pretty soon here.

Edit:
I uploaded a little preview of how my page is coming along so far; you can find it here, but beware the ads. With the use of absolute positioning, they actually cover up parts of the pages, and they also screw up the HTML validation, so don't expect that to work. Also, the Final Fantasy page is the only banners page I uploaded -- the other links don't go anywhere -- but everything on the FF page should work fine.

Tell me what you think of the layout.

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Sunday, May 30, 2004


Now Playing #42

Band: REM
Track: Losing My Religion
Time: 4:36
Size: 41.1 KB


I found this song after CrH recommended the band REM to me; I checked my brother's mp3 collection, and sure enough, there were a few songs by them, heh. I then ended up listening to this song over and over again on loop while writing a post for Zidargh's The Legend of Zelda: Prophecy of Fate RPG, which probably took a couple hours. And it still hasn't gotten old, so I figured I'd get a midi version and put it up on here.

Oh, and as a bit of a sidenote, a few lines of this song are used in Weird Al Yankovic's Polka Your Eyes Out.

Losing My Religion, by REM

Life is bigger
It's bigger than you
And you are not me
The lengths that I will go to
The distance in your eyes
Oh no I've said too much
I set it up

That's me in the corner
That's me in the spotlight
Losing my religion
Trying to keep up with you
And I don't know if I can do it
Oh no I've said too much
I haven't said enough
I thought that I heard you laughing
I thought that I heard you sing
I think I thought I saw you try

Every whisper
Of every waking hour I'm
Choosing my confessions
Trying to keep an eye on you
Like a hurt, lost and blinded fool
Oh no I've said too much
I set it up

Consider this
Consider this
The hint of the century
Consider this
The slip that brought me
To my knees failed
What if all these fantasies
Come flailing around
Now I've said too much
I thought that I heard you laughing
I thought that I heard you sing
I think I thought I saw you try

But that was just a dream
That was just a dream

That's me in the corner
That's me in the spotlight
Losing my religion
Trying to keep up with you
And I don't know if I can do it
Oh no I've said too much
I haven't said enough
I thought that I heard you laughing
I thought that I heard you sing
I think I thought I saw you try

But that was just a dream
Try, cry, fly, try
That was just a dream
Just a dream
Just a dream, dream

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Thursday, May 27, 2004


Let's Do the Time Warp Again

Well, I haven't done a real update in a while. . . . So let's go back and take a look at the past week or so in the life of Drake Desbreko, shall we? Some interesting stuff happened, and I figure I might as well sum it all up in one post. Easier for everybody that way. (Warning: Extremely long post ahead).

Friday, May 21, 2004
I was a bit nervous when I got up; it was my last day of school, and I'd be taking my two-hour algebra final from 12:00 PM to 2:00 PM. I made sure to get up and get ready plenty early to make sure I caught the bus on time -- it wouldn't do to miss my final and instantly lose 1/5 of my grade. That would just plain suck. I would've still gotten a B, but still . . . that would suck.

So I got dressed, had my morning coffee, put on my suave "Chrono Trigger blue" Hawaiian overshirt -- a name I started using for a certain blend of blues after making this banner -- and my Kick-Ass Shades (© 2003 Drake Desbreko), and went out to school. Now, normally, I'd have an hour free before class during which time I'd hang out with friends in the cafeteria, but this was the last day of finals week. So, 1) there'd probably not be anyone there, and 2) my final was two hours long and started at 12:00 PM instead of 1:00 PM. Straight to class I went.

Overall, the final went pretty well. There were two word problems that I really had no clue about how to set up an equation to solve them, but yet, I prevailed. (Or at least I think I did -- I haven't gotten my grade yet). Since it was a multiple choice final, I just started with the answer that looked right and plugged that value into what the problem was and checked to see if it equaled out. It's hard to explain without an example, but yeah, I'm pretty sure I ended up with the right answers. And I'm also pretty sure I got an A on it.

After I got home from the final, I decided to play Zelda: The Wind Waker. I've already made a previous post about that, which is the second one below this, so just take a look at that if you want details.

That evening I went to the Friday night Bible study that my youthgroup has (almost) every week, like usual, and ended up having a friend over to spend the night afterwards. We mostly played multiplayer in 007 NightFire on my new PS2, which was a lot of fun. (And I still haven't gotten tired of saying "my new PS2," heh). On one setup, we were playing 2 vs. 2 team arena, me and him against two bots on the Skyrail level with sniper weapons, which was probably the most fun.

At one point, we had both of the bots pinned down in the cabin at the bottom of the hill. I was sitting about halfway up the hill with a Winter Tactical Sniper rifle, and he was controlling one of the little mini-choppers, flying around outside the cabin. (His character was all the way up at the top of the hill, controlling the chopper). Whenever one of the bots would try and make a run from the cabin, I'd either pop it with my sniper rifle before it could get a shot off, or my friend would mow it down with the chopper's machine gun. Great fun . . . but it ended when the bots started spawning in up at the top of the hill instead of down by the cabin. Then my friend, still up there but controlling the chopper, got slaughtered because he couldn't see what was hitting him, heh.

Saturday, May 22, 2004
Now, I say May 22, and it technically was, but this was still more night than morning. We stayed up so late that it became early, heh. Like, 5:00 AM, early. (Which, coincidentally, is actually an hour earlier than it is right now as I type this. Looks like there'll be no sleep for me). Fun.

Anyway, I showed my friend this website that one of my brothers showed me: Realultimatepower.net. It's "The Official Ninja Webpage," and it's devoted to ninjas flipping out and killing people. Because, as we all know, the purpose of the ninja is to flip out and kill people, right? . . . Right? Um . . . yeah.

Moving right along, we watched the Super Mario Bros. movie after that. Yes, I actually own the Super Mario Bros. movie on DVD. I'm pathetic, aren't I? Ironically, though, we watched it in my room on my new PS2. (There's that phrase again!) Kind of weird to be watching a movie based on a Nintendo game using a Sony game system, heh. (Sort of like when I first got my Zelda: Ocarina of Time soundtrack and I listening to it using my brother's PS1).

Myself, I managed to stay away through the whole movie, but my friend made the mistake of laying down while watching it. I'm not sure how long he lasted, but I don't think it was much more than half an hour, heh. After the movie, though, I decided I might as well get some sleep too. Not much point in being up if there's nothing to do.

Later that morning and into the afternoon my friend played Discworld II: Mortality Bytes (a PS1 game I have), but there was no space left on my PS1 memory card, so he wasn't able to save his game. Which sucks -- I don't see why they couldn't have made the PS2 cards compatible with PS1 games. You can even copy PS1 saved games to PS2 cards, it's just that PS1 games just can't read PS2 cards. Argh.

After my friend left, I basically just loafed about, sleeping some more in the afternoon, but the part that's worth mentioning came that night. Somehow, while doing crap on the net, I managed to get my PC infected with a ton of spyware and viruses, which thoroughly mucked up Windows. I tried to fix stuff, but since I didn't know all that much about that sort of thing, I ended up just turning my PC off that night and I decided to have my oldest brother look at it the next day.

Before shutting down, however, I still managed to get through with the week's Now Playing midi. Nothing short of a complete system failure will stop Now Playing being updated, heh.

Sunday, May 23, 2004
I didn't really think about it at the time, since I was busy with worries about my screwed up PC, but I ended up getting very little sleep that night. And when I got up and went to church I didn't even notice, since like always, I filled up my big, insulated, stainless steel travel mug with coffee and brought it with me to finish at church. No matter the amount of sleep I've gotten, that keeps me going till about 1:00 PM at least.

After getting home from church, though, I started to feel the effects of getting little sleep over the previous two nights. I was tired and felt sick to my stomach, which really sucked because I was supposed to go over to a friend's house (the same one that had spent the night Friday) at 3:00 PM and spend the afternoon and evening with him and two friends that were (and still are, actually) in town from out of state. All four of us know each other from our early gradeschool years -- they moved away when we were in junior high, I think it was -- so we go back quite a ways, and it's nice to get together and do something whenever they're back in town visiting.

To pass the time, I played some more in my minimalist game of Zelda: A Link to the Past. I made almost no progress however; if I had, I would've beaten the game. Right now I'm stuck on the end fight with Ganon, and dang is he hard when you have to use Spin Attacks just to do any damage and when getting hit four times kills you and you don't have any bottles for potions or fairies. I've gotten so I can do the first stage of the battle without getting hit, but when he starts throwing around those fire bats, I die all too quickly. Those things are near impossible to dodge when they're coming from the wrong angle.

After that I played some more on my single player game in 007 NightFire. I actually ended up having to stop and leave part way through the mission I was doing because I couldn't find this stupid safe that I needed to get into. The thing blends into the rest of the surroundings way too well -- I must've spent 20 minutes hunting for that thing.

I'm glad to say that, despite feeling really tired and sick to my stomach on the way over to my friend's house, the day turned out absolutely awesome. Once we started talking and catching up on things together, I pretty much just forgot about the sick feeling and fatigue. And especially when we started playing Kirby Air Ride, which my friend had apparently rented.

Being "too dang good at games like this," as my friend said (I think that's close to an exact quote), I won six out of eight races, heh. It's a pretty simple game -- I mean, heck, it uses nothing but the control stick and the A button -- but it was fun for a while. After those eight races, however, it was getting kind of old. A good rent, maybe, but it's not a game I'd buy, even if it does have tons of unlockables to try and keep you playing.

So after that we played Mario Kart: Double Dash!! which I had brought with me. Most of what we played was cooperative battle mode, which is a lot of fun when you and your partner get to know how each other work. I did most of the driving, with one of the visiting friends in back using items, and though we were mainly losing for the first few matches, once we got used to our rolls we started winning every time.

We also played some Super Smash Bros. Melee after getting done with MKDD, and despite my ranting -- and there was plenty of it -- they turned on the auto-handicap option. Now, I made a prediction about that, and it came true almost down to the letter: After my player's handicap got down to 2 (I'm the only one out of us four that owns the game, so obviously I'm a lot better than they are), I got dead last in the next match. Then I didn't get last in the match after that, after my handicap went up to 3 for the next match, but I didn't get first, either. Then I got first in the match after that, after my handicap went up yet another level. Then finally -- and this is the only part of my prediction that didn't happen exactly as I said it would -- my handicap dropped back down again because I got first, but in the next match I only tied for last place after fighting dang hard. So I didn't get dead last again as I predicted, but pretty dang close, heh.

If you can't tell, I really dislike the auto-handicap system in SSBM. It pretty much just makes me have absolutely no chance at winning for 2/3 of the matches. Like in one of the matches, I had gotten my friend to over 400%, and Roy's side smash attack sent him flying all of five feet. I didn't get a single KO that match. I did a buttload of damage, but I just couldn't knock anyone far enough to KO them. Ugh.

Anyway, after that it was time for dinner, which was also cool. My friend's mom got a big . . . I guess you'd call it a tub . . . of fried chicken from the supermarket, and we just sat around eating chicken and talking for a while. And what could be better than sitting around with three of your best friends and talking, eating, and betting on which of four CPU players in SSBM will win the match? (One of the visiting friends won, betting on Link, though I was second, betting on Ganondorf. Should've known, I guess; Link always wins, heh). Nothing that I know of can top that. ~_^

Next came my favorite part of the entire day: I had brought both my GBA and GBA SP, plus my two GCN-GBA link cables, and my friend had his GBA and his dad's GBA SP along with two cables of his own, so we all got ourselves plugged in and ready for a game of Final Fantasy: Crystal Chronicles. Right, so, eight words: DANG IS THAT GAME AWESOME WITH FOUR PLAYERS! I had thought playing with two was fun, but there's just no comparison to playing with four.

Even though the visiting friends had never played before (though I have to say, they did pretty good for not having any previous experience with the game), we managed to work together pretty well. And though they died a few times each -- which was to be expected, since they were using new characters for fighting second cycle enemies -- we were never all dead at the same time, so we never got game over. Though, I can't help but mention that this was partly due to my expert handling of the Cure spells, heh. Whenever we play FFCC, I'm always the one that keeps the Cure Magicite; after all, white magic is my specialty.

If we're able to all get together again before the visiting friends have to leave this Saturday, I'm hoping to try out some of the later dungeons after we upgrade our equipment. Even if enemies are stronger with more players, having more people definitely helps. Especially on that big orc boss in the mines. The more people you can have surrounding him, the more damage you'll be doing, since he can only attack one person at a time.

Though of course, you'll need an expert healer (~_^) that's able to track everyone's life levels and coordinate group healings (having people gather together to all be healed by the same cure spell, then splitting before they can be hit by an attack from the boss) in order to keep everyone alive. And this is besides running madly about, dodging attacks from the boss and the smaller enemies that periodically spawn and join the fight, trying to stay in the circle of the chalice so as not to be hurt by the miasma, and also throwing in an attack or two in between cure spells. All in all, playing the healer in FFCC is no easy task.

About 10:00 PM we finally had to leave, however, so I came home. . . . Home to my virus-ridden PC. I got my oldest brother to look at it, liked I had planned, and he said I should update the reference file for Ad-aware and see if that could fix it. So I did that, and Ad-aware was able to get rid of the spyware, but funky things were still there. So my brother installs Norton Antivirus, and -- guess what? -- I had about 20 viruses. WTF, mates? ^^

So we have Norton Antivirus get rid of the viruses too, but wait! There's one file that's apparently in use, so Windows won't let us delete it. So we reboot and log on to Windows in safe mode. Well, the file is still in use, even though nothing but the bare minimum required to run Windows is running. Again, WTF, mates? ^^

So okay, we've still got something else left to do. That is, strip out all of the other crap that's starting up yet shouldn't be there. This takes at least an hour, and it's starting to get close to 3:00 AM by this point. So with that done, we reboot again, and . . . THE FILE IS STILL BEING USED! Argh! We have no idea what the heck is using this file, but he tries one last thing to try and delete it before looking for something that will force the deletion of the file even if it's being used. He boots into safe mode again, but this time using only the command prompt instead of the normal explorer shell. He goes to the directy, tries to delete the file . . . and it deletes it this time! Yes!

That's it, then; problem solved, right? Everything's been stripped out, so it should work again, right? Yeah, that's what I thought, but nope, not by a long shot. Apparently the viruses did something to screw Windows up permanently. My brother's final conclusion: "[censored] it. Re-install Windows." Yes, that's right, all those hours of work were for nothing. I'm feeling pretty tired and pissed off about then, so I just turn the PC off and go to bed.

Monday, May 24, 2004
The next day when I got up, I was faced with the task of backing up any files that I wanted to keep, before I reformatetd my C drive and re-installed Windows. Luckily I could still burn CD's fine, so I used three to back up dang near everything that wasn't part of Windows itself or an installed program. (I'm just thankful I have my Game Archive and Game Music folders on D drive, which together are close to 10 GB, so I didn't have to back those up). The only thing that I forgot was my collection of fonts, which are now being sorely missed. It sucks when you've got a good idea for a banner, but don't have any suitable fonts for the text.

Later that evening I reformatted and drive and re-installed Windows 2000, as well as transfering all my files back from the CD's onto the hard drive. I didn't want to bother with re-installing a bunch of programs, however, so I left that for later.

Tuesday, May 25 through Wednesday, May 26, 2004
These two days I spent gradually re-installing various hardware drivers, installing programs, and changing program settings back to how I had them. A very annoying process indeed. But, at least almost all of it has been taken care of.

Thursday, May 27, 2004
So this brings us up to the present time: Me sitting at my PC typing this post, a fresh install of Windows running and nearly everything except my printer drivers re-installed, and my coffee mug sitting empty on a marble coaster in front of my twin monitors, having been thrice drained of its contents during the course of writing this way-too-long post. It's now 9:00 AM, and I haven't gotten any sleep yet. Goodbye.

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Sunday, May 23, 2004


Now Playing #41

Game: Final Fantasy VII
Track: Fighting
Time: 2:25
Size: 65.7 KB


You know, I can't believe that I haven't put up a Final Fantasy VII midi until now. FFVII has a lot of my favorite music from the Final Fantasy series, and FFVII's battle theme -- yes, it's actually just called "Fighting" on the OST -- is one of the more catchy battle themes, I think, so it's the one that's stuck in my head most often. Maybe now it'll be stuck in other peoples' heads too, after listening to the midi.

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Saturday, May 22, 2004


Ughnn... Heh heh... The wind.... It is blowing...

Ganon's last words in Zelda: The Wind Waker. . . .

I finally beat The Wind Waker yesterday after getting home from my algebra final. It was kind of funny, though; out of all seven of the bosses in Ganon's Tower, Gohma actually did the most damage to me. Yes, Gohma, the boss of the first dungeon, Dragon Roost Cavern. The dang thing just wouldn't pause in between swings, so it'd just smack me whenever I stopped moving to try and use the Grappling Hook. Once I managed to swing across once, to one of the upper platforms, however, it was all over for Gohma. Once I can get up there, it can't hit me since I can Grappling Hook Valoo's tail faster than it can charge up its fire beam attack.

Oh, and I found a new strategy for fighting the third form of Puppet Ganon. It made the battle a lot less annoying. What I did, was as soon as the third stage of the battle began, I ran and hopped up on top of the warp pot in the room. If you stand on the edge and just shoot Light Arrows at its tail from there, it'll barely ever hit you. In fact, it only ever knocked me off once.

But anyway, I decided to write down all the dialogue from the last scenes of The Wind Waker -- from the time that you first step into the Puppet Ganon room all the way to the "THE END" screen -- and that's where I got the title quote from. There's lots of interesting stuff talked about during those last few scenes, so I figured I'd write them down in order to have an exact reference, instead of having to go completely off of memory. I even wrote in my own little descriptions of the important actions that the characters do, heh.

I think if I ever play through A Link to the Past (really, that's a big if, lol), Ocarina of Time, or The Wind Waker again, I'm going to write down the dialogue for the entire game -- or at least the important stuff. That way I'd have a complete reference for the games' stories, which would be very handy. It's always annoying when I can't quite remember how some part or other went.

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